AllianceFrançaise
Montpellier
Cb Games Dev
private void HandleEvents() { // Handle user input and other events }
public GameLoop() { isRunning = true; }
using System;
// Update game state Update();
private void Update() { // Update game logic and state } cb games dev
private void Render() { // Render game graphics } }
class GameLoop { private bool isRunning; private void HandleEvents() { // Handle user input
// Render game Render(); } }