kernel32.WriteProcessMemory(handle, ctypes.c_void_p(address), value, len(value), None) kernel32.CloseHandle(handle)
def write_memory(pid, address, value): handle = kernel32.OpenProcess(PROCESS_VM_WRITE, False, pid) if handle == 0: print("Failed to open process") return Far Cry 2 Trainer 0.1.0.1
# Assuming we're on Windows kernel32 = ctypes.WinDLL('kernel32', use_last_error=True) kernel32
def read_memory(pid, address, length): handle = kernel32.OpenProcess(PROCESS_VM_READ, False, pid) if handle == 0: print("Failed to open process") return None None) kernel32.CloseHandle(handle) def write_memory(pid
import ctypes from ctypes import wintypes
# Define argument and return types kernel32.OpenProcess.argtypes = [wintypes.DWORD, wintypes.BOOL, wintypes.DWORD] kernel32.OpenProcess.restype = wintypes.HANDLE
# Define a process access flag PROCESS_VM_READ = 0x10 PROCESS_VM_WRITE = 0x20