-- Services local Players = game:GetService("Players") local RunService = game:GetService("RunService")
-- Event listener for when a player attempts to join Players.PlayerAdded:Connect(function(player) if isPlayerBanned(player.Name) then -- Kick the player with a reason player:Kick("You are banned from this game.") end end)
-- Optional: Periodically check and kick banned players currently in the game RunService.Stepped:Connect(function() for _, player in pairs(Players:GetPlayers()) do if isPlayerBanned(player.Name) then player:Kick("You are banned from this game.") end end end)
The following example is a basic implementation and might need adjustments based on your specific requirements, such as integrating with an existing ban system or database. This script should be placed in a Script (not a LocalScript) and ideally in ServerScriptService, as it needs to run on the server to manage player connections.
-- Configuration local bannedPlayers = {} -- Example: {["PlayerUsername"] = true}
