using UnityEngine;

Vector3 movement = new Vector3(moveX, 0.0f, moveZ);

if (Input.GetButtonDown("Jump") && IsGrounded()) { rb.AddForce(new Vector3(0f, jumpForce, 0f), ForceMode.Impulse); } }

A 2D action-adventure game where you play as a brave knight on a quest to defeat the dark sorcerer and save the kingdom.

Epic Quest

private Rigidbody rb;